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It's a matter of a lot of things. This holiday season, so lauded by hardcore gamers, has produced quite a few big-budget-bombs. This is due to oversaturation. You look at companies like Capcom, releasing a lot of their heavy hitters in Q1/Q2 of next year. Second to that is the high cost of these games period. Finally there is their refusal to really put focus outside of the High-End Trio, so they've heavily invested on a smaller space.

 

The fact that revenue is up while profits are down proves that its not an issue of economic recession, what we're seeing is the consequences of overexpansion



Monster Hunter: pissing me off since 2010.