Legend Of Dragoon battle system was good as well.
Maybe some love for FF XII?Nah.
Grandia's the best.It keeps you cheking what happens and not just push XXXXXX,and if you notice enemy is doing some area damage,you need to 1 run away from your partners, 2 hit it with something to cancel it, 3 keep hitting him so he slows down a bit and try to finish it 4 just heal everyone up so they won't die.
At games like Final Fantasy,it just comes.
I loved Grandia for that reason, it was so nice and refreashing to have a combat system that required something other than mindlessly pushing X or casting spell y and yet you could still domiate late game if you were skilled enough.