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starcraft said:
Lol, i dont think a single person here stated that gears of war or COD had anything new in them gameplaywise. All thats been stated is that Killzone 2 uses gameplay mechanisms that were also found in these two games

If thats your case then why even bother stating it??? GeOW had a cover system, killzone 2 has one. COD is a FPS, so is Killzone2. What is the point of pointing out the obvious??? The reason why you pointed it out in your first post, was clearly as an argument to imply that you are not impressed b/c it's been done before. But if you base your opinions on games from what aspects they've taken off of another on, then you would also be unimpressed with any FPS game after Mazewars and any game with a cover system after space invaders.

 

It's easy for you to point out and say "OH LOOK THEY COPIED FROM GEARS OF WAR!" but if I told you that guerilla games implemented a cover system (the same cover system KZ2 is based of off) in Killzone: liberation which happened to come out BEOFRE gearsOfwar, what would your arguement be??? please reply to it.