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MDMAniac said:
docholliday said:
If this game is trully gonna be the casual shot in the arm sony was looking for its gonna take time for it to show it can not only move units right now, but still be moving units 6,7,8 months down the road.

 

Casual is what any game asking you to create content is not. LBP is core title, it's seeking for everyone's luv doesn't mean it's casual. And its sales being rather front-loaded just prove it, if you ask me. Look into Wii Music data, that's what they call casual. Started well below LPB and now it's outselling it like two times.

Im not even sure what you are trying to say, as your 1st sentence is pretty much incoherent. But judging from your other posts in this thread you have no intention of posting anything useful. Matter of fact not much at all in your post makes sense. Yes wii music is outselling it now, is that really a suprise?? It has "wii" in the name, if we learned anything this gen "wii" in game title=massive legs. And I wouldnt exactly call LBP frontloaded at all. !.1 mill in 7 weeks and did I think about 130k this week. I dont know, that looks like a game thats holding fairly well if you ask me.

And there is no doubt LBP was meant to reach out the casual audience as well as the "hardcore" as it has elements for both. You can pick it up and goof all with some friends, download and play a ridiculous amount of user created lvls, OR you can make your own lvl. Point is you dont even have to touch the lvl creator to enjoy the game, but its there for the ppl who want it and it benefits everyone else who gets to play thier content.