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The Halo fans should read this month's Wired article on Halo 3. It has a big article on the making of Halo 3 that was pretty interesting to read. It was cool reading that they brought in actual human-computer interaction psychologists to make the gameplay better. From what I read, Bungie has spared no expense in making this game improved from the last two. Expect a more balanced multiplayer, in other words, the melee items like warhammer should be just as useful as the guns are, which should be just as useful as the dual-weilding guns which will carry less ammo, which should be just as useful as grenades. They designed this to make every class able to stand against another.