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Kyros said:
It couldn't have been more than 800x600 max


Which Warcraft did you mean? In Warcraft3 you could set any resolution you liked. Starcraft was still fixed at 640*480 or something. But for 2D graphics this was ok. 3D graphics below 800*600 are terrible though, you simply cannot evade some aliasing unlike 2D graphics were every pixel is put exact where it is intended to be.

When I played PC games I always used 1024*768 and optimized everything to this resolution. Which in general gave good results. Anything less than 800*600 was unacceptable, anything over 1280*1024 almost not noticeable.

The original Warcraft.  Sure, it was old but that thing had fantastic detail.  The second one should have been pretty low resolution too and it was really good too.

And thinking about detail even more, you don't need a high resolution for high detail.  This scene from FFVI shows fantastic detail and emotion that is rarely seen in games today and it's pretty low resolution:

SPOILERS!!