Please don't tell me that Kilzone brings 'lighting' as the 'innovation'...
==> I never stated this ...
for what we have seen, ligthing is just about visual lighting and It doesnt seem to be important for the gameplay (for the moment), it is just beautifull, only beautifull
And I still prefare MGS4's bright brown shade than KZ's f*cking dull grey. It's dul and depressing. What's the atmosphere there?!
==> that s a question of visual taste
personnaly, I'm ok with Killzone2 visual
I assume all the level will not be like this
Time to Work !