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NJ5 said:
MikeB said:

Constant read speeds requires a considerable different approach as compared variable read speeds. Devs are still learning how to get the most out of this. Konami has been designing games for CD and DVD for ages, MGS4 is their first Blu-Ray game. Motorstorm 1 was a slow loader for instance, Pacific Rift with a lot more varierty and more impressive visuals loads a lot faster.

Constant read speeds should make optimization easier, not harder... After all, it makes the drive's behavior more predictable, therefore it should be easier to take the most out of it.

Yes, that's the case for the long run. But not for the short run with devs adapting their legacy loading routine approaches.

 



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