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darconi said:
naznatips said:
Am I the only one who thinks these games (Lair and Heavenly Sword) are getting these bad reviews because Sony is rushing them out so that they don't have an abysmal software lineup this year? 6 or 7 hours of gameplay is ridiculous. There isn't even a Gamecube game that short and they are on 1.5 GB minidiscs. There is no way that this game went through a full development cycle if a reviewer can beat it in 6 hours. I think the same thing happened with Lair. A lot of the issues sound like problems that happen when a game is rushed to the market. Is Sony killing its own games in order to make it look like they have a better 07 lineup?

Seriously, 6-7 hrs for an action game like this is ridiculously short. Every once in a while I like and play some of these 1 vs the world button mashing games (yes yes HS is not all button mashing but its close) and 6-7 hrs is just way too short. Dynasty warriors may be ridiculed but they've actually got a lot of content, repetitive though it may be.

Maybe they should've taken some of those 10 gigs of audio space they used up and put some more levels in there instead.


That got a laugh from me.

Sure it may not be a great game, but let's see the Wii or 360 match the 10 gigs of audio!



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick