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Khuutra said:

This is the most important phrase in your whole post: yes, they will push the hardware to its craziest limits, but they do not go to the heartiest hardware. Dragon Quest 8 did the same thing with the PS2! But Dragon Quest is not about graphics either.

The size of the difference is irrelevant.

....Something new with the battle system that wasn't possible in previous generations? ....Mind explaining that one?

It pushes the envelope in areas, yes, but only onoe of those areas is graphics and it is far and away the most dispensible.

Also I think your prediction for the sales is a might bit high.

 

How is the size of the difference not relevant? The graphical drop from the Xbox to the PS2 is nowhere near what it is for the 360/PS3 to the Wii. Not to mention that install base disaparity between the PS2/Xbox was a lot bigger then the Wii/PS360. To go the PS2 and the Xbox, there is an improvement, but not so much that it can override the huge difference in install base. Whereas now you're going from an HD console to one that is not and the install bases are much closer.

I believe at a certain point the ambitions of Developers become relevant and what they can accomplish technically play a role in where a game goes. Because if it didn't, then by all rights no developer should be making an exclusive anything for the PS3.

As for my comment about accompishing new things with the battle system, Nomura has stated he wants to bring what we saw in Advent Children to the gaming world.


As for my prediction, I don't think that is too outrageous with a multi-platform release.

Anyway, if the series does jump ship to a Nintendo console, it will be in the next generation. Also, the system is still getting FF:CC, so maybe SE views that as the FF game for Nintendo.