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uggh.. of course they remained very profitable during the N64 and GC days.. they had a whole market to themselves and sold millions.. now without those millions of sales coming from the handhelds im sure they would have considered going third party before..


regardless of not selling at a loss and making money off each system sold if you don't sell enough your obviously going to have a problem..

for example... lets say they didn't sell their 50+ million handhelds..

ill use the GC as an example seeing as how I don't know the N64s numbers off hand.. I barely know the GCs numbers but ill just give it a good guess and say.. idk 21 maybe 22 million..


anyways the GC had a 200 price point at launch and dropped down to 150 about a year or two later.. eventually getting to 100.. ill go with 150 seeing as how it was at this point the longest...


meaning about 3.1 billion dollars minus the cost of manufacturing spread out over about 5 or 6 years.. seems like an ok amount until you cut out what's needed to keep the company afloat and manufacturing cost...

ehh don't take this to seriously seeing as how I refuse to go into others or japan im just using the dollar and I don't know how much it cost to make a gamecube during the time.. this is just a rough estimate..



Predictions.

1. Wii will never reach 50% market share.

2. Kz2 will sell 1.3 first week 3.5 LT.
Sales predictions for 09.

Wii - 69 - 72
PS3 - 32 - 34
X360 - 39 - 41