By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ChronotriggerJM said:
@Selnor

Ok were heading towards the same page, but Killzone 2 will never be as successful as Halo. Ever. "Mechanics" wise, Killzone 2 is implementing a "badge system". Using this system, you can essentially allocate what your character can and cannot do. You have to have both. Yin and yang. Depending on how you set your character up, you will be specifically set to do certain things, and specifically set NOT to do other things. It's a level of strategy that has to be realized. And because of that, it won't be anywhere near as easy to pick up :/ The single player will be pretty generic with a ton of polish I agree. But it's multi-player is adding an additional layer of skill that most people probably won't have a taste for. If they want to see the same success with they're community, they're going to have to REALLY push. KZ2 won't be as easy to pick up and play as Halo.

Rofl, you're so annoying. Everytime I see you post, it's anti-360 with a HUGE BIAS, and you write whole essays and tl;dr's. You constantly stealth troll as well, and think nobody catches on.

You blew all your stealth trolling away by saying "..won't be easy to pick up as Halo." ROFL. Halo is one of the hardest games to get "pro" at, or even good at. When you first start playing you're going to get thrown around like a beansack, it takes alot of time to become good at a game like Halo. 

I'm expecting some Sony trolls to come in here and say how easy it was for them to get kills, even though there's a 99% chance they just started playing and got put in a trueskill match with level 1's and low ranked people who never made it past Gunnery Sargent. I'm expecting a tl;dr response with spins from you, as well.

 

 



Proud Owner of: 

250gig FFXIII SE Xbox 360, 250gig Xbox 360 S, black Wii, 120gig PS3 Slim, soon to be 3DS *___*