De85 said:
I fully realise that, I just felt like I had to point out the idiocy of saying that supporting HD development causes developers to "bleed money," when we can clearly see that that's not necessarily true. |
The point was that HC games have higher risk to make devs "bleed money". They cost more and players demand more than average. So its much harder to make a succesful HC game than casual game. Odds aren't that good really and HC games aren't really more profitable than casual games.
http://news.bigdownload.com/2008/11/24/eedar-its-actually-20-percent-of-games-that-are-profitable/