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The reason is simple: Microsoft doesn't want to pay a competitor -- Sony, the key backer behind the Blu-ray Association -- to use its format.

Sony holds royalties in DVD technology, CD technology, and other technologies currently used in the 360.  Oh noes, they're paying Sony!

Secondly, and perhaps most importantly, Microsoft realizes that Blu-ray isn't an ideal format, given the fact Blu-ray's chance of success is very much in doubt.

Oh it is, eh?  It may end up somewhat niche, but it's not going to die or anything like that.


Beyond cost, what's so bad with DVD? The games look perfectly fine on the format, most developers haven't had too much trouble developing for DVDs, and even less have spent time complaining that it's not as capable as Blu-ray.

Yeah, and some games already take up to four discs. What if Sony had stuck with CDs for the ps2?  We would've seen 8+ disc games.

In fact, I've heard more gripes from developers about Blu-ray than DVD lately.

The only complaints have been with Blu-Ray's read speeds, due to the ps3's 2x BD-Rom drive.  They already have 8x drives on the market, and they'll probably be up to 24x or higher by the next generation.  How will DVD compete with that?  128x drives?


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And honestly, does he REALLY think that Microsoft's next Media Center console won't have the abillity to read the primary HD movie format on the market?

How this man has a job with CNet of all places is beyond me.