Kenology said:
Calm down dude. It's really not that serious. And yes, most of the soundtrack is MIDI. The only exceptions would be the tracks arranged and recorded by Masafumi Takada, obviously Uematsu's orchestral main theme, and a few other pieces here or there. Just because a lot of folks arranged tracks for the game, doesn't mean it isn't MIDI. The two aren't mutually exclusive. Also, you clearly aren't familiar with music sampling in games, because even if the tunes are stored as MP3s, that wouldn't stop it from being MIDI! A rip of Brawl's soundtrack being 1 gig means nothing if it also contains all the orchestral tracks found in Melee. Those alone would take up a lot of space because they were pre-recorded and not too heavily compressed. The fact is, most of Brawl's soundtrack is NOT pre-recorded with real instruments. Sorry to disappoint you.
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Actually, it's you that doesn't understand anything at all. Midi isn't even a song format. If you would like the so-called midis to sound good, you would need to carry the samples (uncompressed waves) and mix the music on the fly. That would take much more space and resources than mp3. That's why even snes and genesis tracks are mp3.
How many cups of darkness have I drank over the years? Even I don't know...







