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Pokemon Gold and Silver were the pinnacle of Pokemon in my opinion. They had mastered the formula of Red and Blue, and enhanced the entire game with so many features, two regions, and awesome legendary pokes. By the time Ruby and Sapphire came around however, the formula had gotten stale. They were basically the same as Red and Blue, and didn't have the massive influx of new features like Gold and Silver had, in comparison to their predessecors.

Pearl and Diamond were by far the worst though. Because they were the same games we played so long ago. But this time it was extremely cheesy and weak. While it did have some good points like a massive map, and an "evil team" the rises above most others in the Pokemon series, it was clearly made for kids. Now games made for kids is never a bad thing, but when a Pokemon game is made so much for kids that it alienates its core consumers who grew up with the game, well that's just bad.

D/P had you as a ten year old 80 pound kid. That sucks. See, the main characters in Gold and Silver were cool. The main characters in Fire Red and Leaf Green were cool. Heck, the guy from Pokemon Colosseum was awesome. And Why were there massive amounts of legendaries in D/P? That ruined the end of the game. That didn't just rehash the formula, but it duplicated the formula and made it worse.

So yeah I'm mad about the way the Pokemon series has 'evolved'. Gold and Silver was the best in the Pokemon series, and it only went down hill from there. I say enough with the sequels and make a NEW pokemon game. One with some nostalgic elements from blue and red and gold and silver and others, but still has its own distinguishing formula that's fun to play, and you feel cool playing it. I don't want to have some little cheeseball running around my screen.



"Faith is the Essence of things hoped for; and it is the evidence of things not seen"