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@vlad,

As you said it depends on the specific model they use how it effects the game, but the real problem for me isn't the unfair advantage between players, there is always going to be that problem. To see what I mean look at every MMO in existance and people who play more have an advantage over those who don't...so in that case you can replace "free time" with "cost" and/or "price" in your statement above and have the exact same scenario. Unfair advantage is a part of life and MMOs.

The problem I have is simply one of hating the micro-transaction model and refusing to sanction it with my financial patronage.



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