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Smeags said:
The only time where I was upset because of a game's length was for Star Wars: The Force Unleashed. It wasn't a bad game by any means, but when all was said and done, I clocked in 6.5 hours. I wasn't too happy about it, seeing as there was little incentive to even go back and do it again. With a length like that, I could have rented it for 5 bucks instead of purchasing it for 50.

A game can be short, but it needs to have a replayable element to it. Wario Land: Shake It! is a great example of this.

So I really don't have a preference, whether it's short and replayable or just plain long.

I have a preference there, I prefer plain long games. My problem with replayability, is that I have an insane memory when it comes to video games (it is actually the only field in which it is exceptional). I has been 8 or 9 years since the last time I played OoT. I played it again - remembered almost every single thing. I remembered the combinations the evil dekus told you for crying out loud :(

I can somehow walk from Hyrule castle to the kokiri city with my eyes closed - don't ask me how!

But if the game is long (aka, 30 hours +) my mind seems to rest with the fact that it can't rememeber everything and just stops off, not remembering a lot (well, still a lot).

 

Of course, I also love very replayable games (SSE is the first that comes to mind).

 

PS: I didn't really intend to put multiplayer games/online games into this discussion, so I won't talk about that.

 



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS