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Phrancheyez said:
Twilight Princess - the controls made it extremely difficult for me to bear playing all the way through. They were fun for the first little while, but I'm like 2 dungeons from finishing the game still and I got it (and got that far) when it first came out. Games like that, especially since there was another non-motion version (gamecube), they really should give you an option of whether you want to use the Wii-Mote or not..Zelda is a game the I believe very strongly should not have those controls.

I know many will disagree, but this is the first and only Zelda I haven't played all the way through (and thoroughly enjoyed), and it's purely because of controls.

Do you have Pakinson's desease or something? The controls were incredible, I was using my bow all the time because for once I could aim perfectly!

OT: Zelda II was indeed to toughest of them all. The final dungeon was so long and hard. Shadow Link was easy (keep hitting down) but Thunderbird before him was really challenging. You had to use all your magic just to start the fight (Shield, Jump, Thunder)

 



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