| eab said: Guys when referring to movies like Pirates I know they are good movies, but the cost for the actors, special effects, and advertising can run in the 500 million dollar range. I guess Pirates is a bad example since it was tremendously popular, but think of movies like "Day After tomorrow" or "Superman Returns". Most people enjoy them yet these movies are so overbudget that they barely turn a profit. "Day After tomorrow" cost about $140 million to make and ticket sales amounted to $186 million. Meanwhile 'crap' movies like Big Fat Greek Wedding make ~$450 million in cinema sales alone and cost the companies less than a million dollars to make. Like I said, people and studios like the big budget movies, but they finance them with all the other crap that they put out there. Same deal with PS3/360 games and the Wii |
Did you know that DVD sales & rentals can turn a movie that didn't profit in theaters into turning a profit for its lifetime? What do you think happens to a movie that did turn a profit? Indy titles that are cheap rarely become big successful hits. The example of Big Fat Greek Wedding is one out of 100s released each year and has a low budget indy movie been able to pull off numbers like that since? It's a much riskier area. A wide release movie like JJ Abram's Cloverfield is a rarity with a $20 million budget.
Last King of Scotland? Awesome movie that was probably fairly inexpensive to make. It's rental revenue is already double that of its box office revenue. Hell, BFGW can no way be compared to shovelware cheap gaming. It got some really good reviews and was a fun movie with charm. It wasn't a movie tossed together meerly to make quick profit.
To cash in my CC rewards points for $300 in Circuit City gift cards to purchase a 360 or not: That is the question.







