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elnino334 said:
This is the main thing that worried me

"Throw in the decision to completely remove sword fighting again in chapter three (of six, one of which is simply a boss fight), replaced by some over-egged archery, then cripple it later still with some pretty but soulless silliness, and it adds up to maybe three to four hours of decent combat in a game which takes a rather embarrassing, and distinctly un-epic, six or seven hours to beat."

Thank god for being able to rent games. People complain about bioshocks lack of multiplayer but at least it has 20+ hours of gameplay as most reviewers have noted. I actually have bioshock thanks to gamefly and so far I can see why it has such replay value as already after 3 hours of playing I know how I will play it different the second time around. Again not sure about everyone else but I like good replay value for my moneys worth as to this date after buying gears at launch my friends and I play it regularly in multiplayer. Maybe they can add some downloaded content to make it longer and introduce co-op or something.

 Are there at least multiple difficulty levels to at least try and compensate for an embarrassing 6-7 hour game with no multiplayer?  I'm actually surprised they rated it as high as they did in the replay value catagory if this is the case.