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these numbers seem low to me....

I mean if the top ten goes to 400k, then game piracy is really not that rampant considering that it's probably the same people getting a copy of each of these.... assuming a 50% attach rate for the much buzzed spore, that would put the game pirate population at 3-4 million worldwide? so what... 2% of the gaming PC population? (yeah cause one time pirates of spore apear in the numbers)

Similarly, Handhelds are easy to pirate. So based on a 100M handheld population, not one game has over 500K.... that is lower than 1% of the population that pirates if you assume pirate would get at least a 50% attach rate on high profile games...



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