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Killergran said:
dharh said:
dharh said:

A hardcore gamer plays games with most of their free time (and even their non-free time). A casual gamer hardly plays games, plays very easy games.

Hardcore games are in general games that appeal to hardcore gamers. That is harder games, games that take more effort, spanning any genre.

Casual games are in general games that appeal to casual gamers. Easier games, games that you can pick up and play, spanning any genre.

People shouldn't mistake hardcore games with hardcore gamers. Sometimes hardcore gamers play casual games and sometimes casual gamers play hardcore games.

Animal Crossing is probably a casual game. Though obviously another one of those new generation games. Theres nothing inherently wrong with casual games, they just tend not to appeal to hardcore gamers. I for instance don't find any of the qualities I like in games in Animal Crossing.

 

Well whatever, I stick by my definitions.  Perhaps we shouldn't classify games themselves as hardcore or casual.  If so then ill just use the longhand everytime, which is again: easy games which don't require time investment to gain mastery or to advance in the game, games which you can pick up and play.

 

By your definition, would it have to suit both those qualities or just one?

 

One is really just a way to simplify the other: 'pick up and play' is implied by the 'games with don't require time investment to gain mastery or to advance'.  The easy part is subjective, though a consensus can be reached based on age group.  The varying degrees by which a game might or might not reach these criteria is why again I use a scale with these two goal posts as markers.



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