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What I have noticed is that the buying patterns on the PS3 are erratic and non-predictable. Games like Bioshock and orange Box should have sold much, much more but didn't. Games like Motorstorm2, Resistance2 should sell the same as the originals, but most likely will not. Sales on the Xbox tend to be a little more predictable. This might end up being an issues with 3rd party developers and the trend to not being exclusive to PS3 for this reason alone.

My personnal feeling is that as time progresses, and the library of games increases, the incentive to buy $59.99 games goes down significantly (as opposed to launch time). This is likely the reason why Resistance and Motorstorm did as well as they did as there was nothing else to play at that time but now there is too much choice, and thus even though the user base is larger, the sales do not match.