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I actually thought the puzzles in Twilight Princess were more consistently clever than they were in Ocarina, but I feel like I solved most of them a lot faster.

I think TP turned out to be less than the sum of its parts, and Ocarina the opposite, but complaining that TP didn't have enough content or didn't have clever puzzles seems absurd to me.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.