@mrstickball
I would say that premeditated reviewing is a poor way to provide objective input. Your first statement illustrates this plainly. Your lambasting reviewers for not being impartially fair, but you are also being unfair yourself. Reviews should come after you have played the game fully. How do you know otherwise. Graphical issues become more prevalent later in games as a rule, and the reason for this is obvious. While moving through the world the player accumulates active data that must also be managed. Over time the system must deal with greater stress.
Let me give you an example of this in Fable II a great many reviewers complained about the game suffering from slowdown. Through my first play through of the game it was hardly noticeable at all. I thought Jesus what ungrateful bastards these reviewers are. You lose a couple frames rarely, and its like its a crime against humanity. Then I uncovered their problem later on. Once you inventory over five hundred items in Fable II you begin to see the game have real hiccups. Which I doubt they understood, because their job was to play the ever loving shit out of the game. So of coarse they bought everything to test it out, and probably had ungodly inventory issues. For most players however it will not be a problem, and if you keep the inventory trim you should never have a issue.
I would say wait to give a green light on TLR. Wait until you have played through the game the tail end may be massively worse. All it takes is more data management really to begin taxing the system. I would also say you need to play through Infinite Undiscovery before you develop an opinion about the game. Far too many people I know who have played it did exactly what you did. They played for six hours, and set it aside. The game is slow in coming, and you have yet to touch even half of the systems.







