Squilliam said:
Which has precisely nothing to do with what I actually said....
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Explain better what you mean then.
I thought you meant a development approach like this (a dev comment regarding Lair at GamePro):
"Not a specific S.P.U. Our S.P.U. code works dynamically, so we are not locking up one S.P.U. and saying "OK, you are the A.I. S.P.U., but we instead say, "OK, here are these 15 things including A.I." We run them on the S.P.U., and the code automatically distributes them. "