iclim4 said:
well if the developers are telling the truth, on how motorstorm is only using 30% or something of the cells power, were sure to see big leaps of improvement. |
But you should also keep in mind two things about PC development, namely:
- PC gaming is just entering the 64-bit era.
- PC gaming is just entering the multi-core era.
What that tells you is PC game developers are also just beginning to come to terms with the extra processing power that 64 bits allows, and are just beginning to understand how to, and to implement, games that actually make use of multicore technology. If developers say that Motorstorm only utilizes 30% of the cell, you could arguably say the same thing about PC gaming. Therefore, you can expect the same leaps and bounds for PC gaming.
You are also forgetting that the development will cost a lot more for the PS3 as well - it doesn't only apply to PC game development. Additionally, an increase in processing power does not mean higher hardware costs. The cost remains the same. Have you ever heard of Machrone's Law? It correlates with Moore's Law. Look it up. It's pretty funny - and accurate!
About multiplat and all that, I honestly have yet to see any numbers that address PC gaming so I'm not even sure if this is really true. Countries like South Korea and Germany, for instance, love PC gaming. I'd love to see them numbers though...