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selnor said:
MikeB said:
selnor said:
^ Gears 2 uses 33.33% of Xennon and KZ2 uses 60% of SPU's. It means nothing. The rest of the systems hold it back.

Already 360 launch games used up to 85% of Xenon cycles (all 3 cores), Gears 2 uses more combined with heavy optimisations. IMO no more major technical gains are to be expected, other than maybe for future 360 games a harddrive becomes mandatory and games span several disc (crossing the 6.8 GB barrier of dual layer 360 discs).

 

 

 Whatever bro. Epic stated that Geow 1 only used one core on their website. And Gears 2 when in deveopment said only 1 core 2 threads.

Do you remember when Sony stood on stage in front of thousands and stated that MGS4 used 85% of PS3's full potential? Or have you keenly and quickly forgot about that.

A direct quote please or link.

LOL

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales