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MikeB said:
selnor said:
^ Gears 2 uses 33.33% of Xennon and KZ2 uses 60% of SPU's. It means nothing. The rest of the systems hold it back.

Already 360 launch games used up to 85% of Xenon cycles (all 3 cores), Gears 2 uses more combined with heavy optimisations. IMO no more major technical gains are to be expected, other than maybe for future 360 games a harddrive becomes mandatory and games span several disc (crossing the 6.8 GB barrier of dual layer 360 discs).

 

 

 Whatever bro. Epic stated that Geow 1 only used one core on their website. And Gears 2 when in deveopment said only 1 core 2 threads.

Do you remember when Sony stood on stage in front of thousands and stated that MGS4 used 85% of PS3's full potential? Or have you keenly and quickly forgot about that.