By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Well I think the presentation I saw was about the challanges faced with console developers when this occurs.

You spoke of memory leaks, well thats exactly right and thats the challange, hence why i mentioned memory management.

I think the next big change will be memory. Some type of new hardware that is built for the idea of a large amount of cores, how im not sure, hell im just a programmer.

Aside from that, i think alot of people miss the oportunities mass amounts of cores provide. If you havnt seen 64k games then google it. Those german guys are making amazing 3d games with large amounts of assets all in the size of 64k, as everything is developed from the code in load time.

I see cores in future consoles being dedicated to realtime asset development, which will reduce any resource issues even deadlock situations. Not to mention the reduced size of games and the eventual future of completely online games.

 



Nintendo = Innovation = Wii