MikeB said: Further game engine optimisations can bring down the 60% SPU load figure considerably. So potentially there should be even more headroom to do additional stuff. |
Very true. You never used this logic when talking about 360 games though. I remember you were always mentioning that Kameo used the three cores as supposed proof that the 360 had been tapped. Then when I or others pointed it out, you'd downplay the same argument which you're now using.
My Mario Kart Wii friend code: 2707-1866-0957