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WessleWoggle said:
I think GTA was bad example. It's one of the games that would be much funner if it were realistic. You would have to do so much more, and there would be so much more to do.

"5- Once you make a game realistic it can also take away the fun. Seriously, ever consider what would happen in Soul Calibar if your swords cut like in real life?"

It would be way way better. I've always wanted a realistic swordfighting game.

A realistic swordfighting game is way beyond current game controllers ability.  The closest thing I have found to a realistic swordfighting game is take two bokkens (wooden katana) and you and a friend beat the shit out of each other.  Last one not unconscience or dead wins.