misterd said:
Not many of them. Just how many "system selling" games were there last gen? Not many that I can recall. But I know more than a few EXCELLENT games that didn't sell well on their own, let alone move consoles (Eternal Darkness, Beyond Good and Evil, Psychonauts, Jade Empire, Burnout 3 all spring to mind). The idea that Sony would introduce 3 completely new IPs (Lair, Warhawk, Heavenly Sword) that would all excel in quality and improve console sales was far fetched in the extreme. |
Well, they may not have made many but generally the games they did make were worth getting. It's a small studio that doesn't have 50 different teams to work on 25 different games and the various platforms. That doesn't make the existing titles any less worthwhile.
I don't think he's trying to say the title really ever was a system seller. But many fanboys have been touting these games with no proven demographic and praising them as huge console selling titles just because they are exclusives. Everytime a game comes and goes (or the release is set back), another one is brought up as being the the release that will completely turn PS3 sales around. And when that game comes out, there's a slight sale bump that quickly drops 1-2 weeks later. Of course, this isn't exclusive to Sony fanboys. I've seen plenty of delusional expectations for Wii games.
Lair will probably have decent first week sales and then drop off fast if the reviews are proven to be true (IGN hasn't reviewed yet but the comment that has been made by the editor is that it's "painful, repetitive and not very fun"). Warhawk will have decent #s but online only will loose many potential customers on an already small user base. Heavenly Sword will probably end up being the PS3s fastest seller until the actual proven franchises come out.
To cash in my CC rewards points for $300 in Circuit City gift cards to purchase a 360 or not: That is the question.







