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For both of you, pay attention to my second point. Many of these games take place in apocalyptic urban environments... Brown and grey. Overcast. Blah blah blah.

Like I said, I blame the lack of imagination. It's hard to create an interesting gameplay environment without a city. With the city, you get loads of bland colors. Think of 9/11 ground zero. There were plenty of colors there at 8:55 AM. At 9:55 AM, not so much. All grey.

Look at games like Halo, BioShock, or even Haze if you want realism without the bland color palette. Two of those are largely jungle environments, one is a decadent underwater city.




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