noname2200 said:
We've already gotten a glimpse of it on the DS. New Super Mario Bros. and Phantom Hourglass definitely had a different approach than their immediate predecessors; at least in my opinon, they "felt" radically different. Granted, it wasn't as dramatic a leap as going from Mario/Zelda/Metroid to Wii Sports/Fit/Music, but it does show they're thinking along those lines.
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Indeed! Phantom Hourglass beating out all previous handheld Zeldas (unless you combine the two versions of Link's Awakening) seems to indicate that this is a good thing, and New Super Mario Bros. being more or less completely evergreen seems to nod in the same direction.
The idea of the Wii versions of these titles being taken in new directions, though, is even more exciting, because the Wii opens up possibilities that the DS doesn't.
I'm not quite sure what they are (in terms of specifics; I think we can all recognize the potential), but that's kind of the point.







