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Legend11 said:
Killergran said:
Legend11 said:
All it would take is a few things to come together and the 360 could greatly expand its installed base. If a game came out for all audiences that defined the Newton much like Halo defined the original Xbox for core gamers it would likely change the current landscape for videogames.

Don't get me wrong, I don't think it's going to happen (at least not this generation), but it's not impossible.

 

No. One game wouldn't be enough. They would need a complete rebranding of the console image and at least 2-3 games of Wii-brand calibre for there to be any effect. It COULD happen, but it won't. The inertia of a changing a brand as big as xbox is too big for Microsoft to want to go down that lane.

The best they could hope to achieve, in my opinion, is to add additional values to the brand. But this would not necessarily go down well with consumers, and could even hurt it in the end.

 

Wii Sports alone was enough to push the Wii to heights that all the core Nintendo games couldn't do for the Gamecube.  Sometimes all it takes is one game to lead the charge for everyone else to follow.

As for Microsoft changing the image of the 360 they're already doing it.  Take Japan for example, the change in views for the system has been dramatic.  The same is true to a lesser extent in Europe.

 

You keep speaking about the Nintendo's GameCube core titles as though they were underpinned by the same philosophy of Nintendo's current gen casual games, with the implication that the key difference is motion controls.

IMO, the philosophy that underpins games like Wii Sports begun with the DS. Nintendo's 'core' titles are less casual, and as we have seen with the likes of SMG, Metroid Prime Corruption, less commercially successful.

So as Killergran suggested it is the new philosophy that accounts for much of its current success. Motion controls are only part of the equation. This is what seperates the current generation from the last one in Nintendo's case.

Secondly, the Newton will be hampered by the fact that many if not most Xbox gamers wont have it. This is unlike the Wii remote which is included with every console. Take the balance board for example. Very few games at this stage utilise it, despite its userbase of 10 million. Why go for 10 million when you can make a game for 39 million?