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halogamer1989 said:

I see your point then killer. It is always revolution vs evolution when it comes to chipsets and tech. The Wii was originally the Nintendo Revolution btw so I guess in their minds it was revolutionary from a control standpoint. I tend to look at the leaps in raw horsepower and the Wii didn't make that much of a jump from the GC.

 

edit:  But this argument over this whole Newton thing is coming from hardcore gamers on VGC.  What is the truth, though, is how many would buy into a Wii to 360 given a casual viewpoint--Ninty's key audience-- kids and older folks would not mind so much if it had the same stuff but on a different platform--look Mom the grafx are better--ooh  ahhh and gimme...

 

My entire point with my first post was that Nintendo has the biggest system sellers and THE biggest franchise this generation. Things may change next generation, but for now, I hardly believe that anything could touch the Wii games in terms of sales, system selling capabilities or brand recognition. Which is basically what the Wii is selling on now.

It would take a lot for that controller, which me being somewhat knowledgable about the gaming scene knows very little about, to reach out and sway the people that now sees 'Wii' as equal to 'Fun'.

EDIT: There are, according to VGchartz, around 72 million Wii games out there this generation. That is more than any other brand this generation. Add to that the console name, and you have one heck of a brand.

A short comparison:

Mario: 330+ million
Pokemon: 160+ million
The Sims: 100+ million
Grand Theft Auto: 80+ million
Wii: ~72 million
Gran Turismo: ~50 million
Halo: ~25 Million

Naturally, I'm not 100% sure about these numbers, but it gives you a pretty good idea. These are some of the strongest brands out there, and Wii is quickly becoming one of the biggest ever. By January, it will have passed Grand Theft Auto.



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