JaggedSac said:
ssj is right in this case. It is usually smaller companies or smaller outfits that are able to make innovations. They are more agile and have very little compatibility issues to worry about. Compatibility and legacy code are very very large problems that M$ has to deal with. But then compatibility issues also keep them in business, so it is a double edged sword. They have the business sector pretty much locked in, but then the consumer end is taking a whacking.
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Jagged has the right idea here.
The main issue that Windows has with their OS is everything is backwards-compatible. So each new system has to have so much legacy code in each subsequent OS that it doesn't allow for forward-thinking innovations as much as some want. Other systems such as Linux don't have to worry about it, since they don't really care if their system is compatible with Wordpad 1997 or not.
It'd be like the next Nintendo Wii having the hardware to accept every single game ever made by any previous Nintendo gaming device - Game & Watch, NES, SNES, VirtuaBoy, N64, iQue, GameCube, Wii, Gameboy, Gameboy Color, Gameboy Advance, and DS all on the same system - it wouldn't be as cheap, or innovative as you'd want the device to be.
Back from the dead, I'm afraid.







