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As a nintendo fan (and video game fanboy who will get all 3 consoles eventually) I must say that I believe we will see Metal Gear Solid on 360 before we see Bioshock on PS3 as porting makes a lot more sense in that direction:

PS3->360 is easier architecture-wise therefore cheaper to do and provide a bigger secondary market whereas 360->PS3 is harder due to Cell and the RAM and VRAM being split and the secondary market is much smaller (even worse when factoring out Japan which is not the target demographic for FPS's).

The only thing that might make it harder to port MGS4 is if Hideo really needs a dual layer Blu-ray AND if it cannot be compressed and/or split like MGS1 was on PS1.

The mentions of "Cell Processor" and the apparition of the sixaxis are weak arguments against it being ported as it would be easy as pie to change it to "It's packing the power of six processors* into one" and a 360 controller (whether or not the motion control is used in the in-game sixaxis).

*360's triple core with dual thread

"I do not suffer from insanity, I enjoy every minute of it"