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Cypher1980 said:
LBP was a flop.

Its OK it was a risky niche product, it was never going to be a system seller.

I feel a bit sorry for the DEVS and actually wish it had done better, as it will now just encourage lazy hollywood style sequels.

Sony seem to be slowly backing away from the product after the pre launch hype which really cant make the boys at Media Molecule feel good.

Sony is backing away from the product? Do you have a source for this statement?

Why do you use the word "was" as if LBP sales greatness can only be measured in the past tense of its launch window? LBP has sold 850k copies in five weeks for a platform with only 17m consoles in homes!

Lets use Ratchet & Clank Future: Tools of Destruction as a benchmark: LittleBIGPlanet is already over halfway to R&CF:ToD in total sales, despite not having any of R&C's brand recognition. Thus far it has matched R&C's attach rate relative to the install base for the console for the same period last year. Through five weeks, LBP is seeing a near 3:1 advantage in sales on 3x the install base against R&C's October debut in 2007. (~318k units sold on 6m consoles first month for R&C vs ~802k units sold on 17m consoles first month for LBP, and LBP's sales data is incomplete).

Additionally, LBP is a game that will see its sales engine built on word of mouth and in-store demos. I don't know what to say about anybody that thought this was going to sell millions of copies at launch, but it WILL sell millions of copies over the lifetime of the system. To call it a flop after five weeks is incredibly short sighted.