By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RPG said:
Oyvoyvoyv said:
darthdevidem01 said:
@Rei

DQ 9 -- 4 Million

FF13 -- 2.5 Million

KH 385 days -- 1 Million

KH BBS -- 500K

FFCC DS -- 400K

FFCC Wii -- 400K

SO4 360 -- 400K

TLR PS3 -- 60K

DQ6 DS -- 1.5 Million

= 9 Million NOT anywhere near 10 million and so on m afraid

 

 I believe you are being a bit pessimistic (except for FF13), but even if it makes 9M, that makes 2008 + 2009 = ~ 13M

2006 + 2007 = 14M

 

Which means that there is no real dropoff in SE's sales, which I believe was Rei's point.

 

 

Thanks to Sony and Nintendo, which still begs the question why SE continue to make 360 exclusives. I am sire losses are being covered by MS but Wada is assuming here that MS will want part of SE for the rest of its future. If SO4 releases on 360 and does not do well a PS3 port 6 months later sure wont help sales, I think if SE really want to support the 360 then mukti plats are the way to go.

SO4 + FFXIII + Versus all multi plat + Wii support = SE making big money

 

 I think the Wii's problem, from SE's view, is that it is really inferior to the DS in every way.

- DS is cheaper

- Titles sell more on DS.

 

And I believe that SE want 2 things. 1) Profit and 2) Make awesome "epic" adventures. Of course they want to be able to do both, but when their main focus is at 1) The competition is Wii, DS and PsP. At the current time, Wii loses to DS in every way, thus getting no support. For 2) It is Ps3 vs X360. If Microsoft pays them money, they can worry less about 1), and thus not have to cut corners.

 



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS