By using this site, you agree to our Privacy Policy and our Terms of Use. Close

This is part of the problem with hype, and sadly it's been in excess for far too many Sony titles now (Lair, Heavenly Sword, Haze, Killzone 2, etc). While hardly anyone was doubting the quality of this title, there was a need to push it as a Mario64 level revolutionary system seller. It was never going to be that. It is a title in what has become a niche genre, exclusive to the lowest selling system of the generation. One million was a reasonable expectation, even 2, given time, but there were too many expcting this to do 4-6 million. Set the bar that high, and yeh, it will (wrongly) look like a flop to some.