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Kantor said:
Garnett said:
Kantor said:
Garnett said:
Maybe this is why most FPS sell good? cause people dont have a attention span to realize what they do in most FPS games does NOTHING to change anything.

No wonder BioShock sold so badly! Humanity doesn't have the attention span to follow any story beyond "Look enemies, kill!"

It makes perfect sense.

 

Storys mean nothing,if someone else plays thru the same level your gonna see the sam default enemies,same scripted events,same linear levels as well.

 

Look at COD:WAW Say you beat the third level,you cant go back,you dont know what happened after that,you dont have any insight,so i makes playing thru it worthless.

 

How are BioShock's levels linear in the slightest? Sure, there are the same enemies and events, but the way you go about doing the game will vary hugely from person to person. Didn't you see the slogan?

"No two playthroughs will ever be the same"

"No two players will ever play the same way"

And it's true.

I suppose our short attention spans are to blame for the average of 15 posts before a derail?

This one's slightly above average. 25 posts.

 

I suppose bioshock was a bad example,after i beat it i never played it again,it was at launch too,but most linear games are like that.