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Soleron said:
Million said:

 

"Um, what? That money is split over several hundred full-time employees, as well as offices, equipment, expensive professional software, legal fees and other things. Also, they are paid for the entire length of development, which with some of these HD projects could be 7 years. So you have to factor in not 1 but 3-7 years of salary per person."

 

How many Sony games have been in development for 7 years if any ?

Quite a few, I imagine. You hearing about any game in particular is quite late in the process: usually they have a working game engine, concept art, plot, an outline of the mechanics, a full team put together and a plan for the rest of the process. From initial idea to final product I think a lot of the games were 7 years.

 

 

On the contrary , I think very few games if any take that long to develop from begining to end and the pre-production stages don't require too much resources it's only when the game goes into full scale production that resources are really poured into the development of the game.