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The lists are full of 'meh' in terms of anticipated quality with one or two gems in each, which are the ones more than likely paid for. With the increased costs associated with HD game development - GTA IV had a 100 million budget for example - you need the combined installed bases of both consoles to get the return on investment required to break even. It'll be interesting to monitor this thread in a year as this gen wears on and the sales gap increases(?) if the caliber of the exclusive titles increases as well...er, that is the ones that aren't paid for.