Qly on 29 November 2008
| KBG29 said: For thouse that care about this thing: Fallout - 360, much better draw distance and anti-aliasing Soul Caliber - both look to close to name an advantage Dead Space - to sililar to tell any difference, besides the shadowing The Force Unleashed - 360 noticably better textures Call of Duty WaW - 360 less jaggies and better draw distance, PS3 better lighting and clsoe up detail Madden 09 - no differance worth mentioning Mortal Kombat - PS3 version looks like crap, nad lighting, bad textures, crappy shader use This is from a 55in XBR8, so I can see every little thing wrong blown out of proportion. To tell the truth this is really a non issue. Besides Fallout, each game playes the same on both systems, and when you are actually in the middle of the action it is nearly impossible to tell the minute differances. If you want to argue graphics look at something like: Gran Turismo vs. Forza Killzone vs. Gears God of War vs. Ninja Gaiden Resistance vs. Halo Ratchet vs. Banjo Heavy Rain vs. Alan Wake Thoue would be much better at telling just how much each system can push graphically. Third party games will always suffer on Playstations, because Sony forces them to programm for architecture they don't understand as well. |
This
Sorry leo, They're getting better, but they definitely still look worse
Listen to the voice of reason, then do as I say.








