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arsenicazure said:
vdoesntforgive said:
 aboarsenicazure said:

yup.. and people like you dont have a point to backup your theory.. you "doubt that xbox/ps will have huge graphical leaps".. enlighten me with the facts...

 

Hm...

How about the fact that Microsoft has lost 5+ billion dollars in the gaming market so far?

How about the fact that Sony has whiped out all profits they made from the ps2 by trying to be "bleeding edge"?

How about the fact that (thanks to Sony) launching a console at £400+, no matter how strong your brand name is, will lead to failure?

How about the fact that, with the wii, Nintendo has made more money than Sony and Microsoft ever will if they carry on down the route they headed this gen?

 

Microsoft have only just recently got the taste for profit, and Sony has been humbled with their amazing falling from grace. They will be alot more conservative next round, whether you like it or not.

 

  • the first 4 billion that M$ lost was due to nvidia and that xbox pricing debacle.. it had nothing to do with with being "bleeding edge".. the rest is due to RRod which is due to poorly engineered hardware
  • SONY is bleeding thanx to blu ray.. which has nothing to do with gaming but a lot to do with SONY pictures and their need to dominate over M$, apple etc.
  • nintendo have been lucky that they havent had to deal with sucky hardware or a need to overtake your entertainment living room.

If SONY and m$ really wanna stay ahead of nintendo they will have to provide something nintendont.. and since mario, zelda and pokemon already belong to nintendo its gonna be high performance hardware or/and an immersive online experience, again something which nintendont

 

 

One other reason why you will (probably) not see that large of a graphical leap from the PS3/XBox 360 to any of the consoles in the next generation is diminishing returns on investment in graphical hardware ...

Back in the early days of 3D graphics cards a small (25% to 50%) improvement in processing capabilities produced a noticeable improvement in the appearance of games. Today, we have PCs which are rendering games (like Fallout 3) with dramatically (twice or more) the 3D geometry and texture detail, at twice (or more) the resolution at twice (or more) the framerate and the improvement is fairly minor.

While in previous generations an improvment in processing power of 8 or more times translated into a "generational jump" in graphical capabilities, in the next generation I suspect you will need a much more dramatic improvement in processing power to get a similarly noticeable jump.