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Hyams said:
Yeah, it's a great game. I'm actually half way through replaying it now.

But! it does have plenty of flaws.

- It's linear to the point of death. Literally: if you dare stray from the preselected path, Drake auto-dies. It looks so bizarre for him to die when he drops two feet onto a patch of ground the game doesn't want you to touch.

- The boss fight at the end. Ouch. It was just so terrible

- Technical issues. It suffers from major screen-tearing and texture popin.

- Enemies all look the same. I wish they'd used a few more character models for the enemies.

- The cover system. Whilst it works well most of the time, there are some points where you can't move where you want too whilst remaining stuck to the cover. For example: you can't move around a corner whilst remaining stuck to a wall.

- Too much shooting, IMO. Needed moar adventuring/exploring, and less shooting.


Still, hopefuly these'll be fixed in Uncharted 2. ^_^

Well, the screen tearing is THAT bad and the texture pops only happen dring beginning of stages when the game is loading, it handles popping much better than UE3 games.

I really wouldn't say the technical issues are that much of a issue, especially since (from a technical standpoint) ahead of so many other games, from loading, animation and visuals.