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I don't think that developers cannot make the PS3 work. I think it is the cost and time required to make it work as opposed to the expected revenues. Companies I feel are look at the ROI from PS3 projects and saying to themselves that they can't justify it to their shareholders. And if you delay a game to January your sales are expected to fall dramatically because of it so why keep pursuing it.

I think a lot of the tier 2 distributors like THQ are looking at the PS3 and saying they cannot make profit on the box, and will therefore choose to implement on other platforms. Wii being cheapest to developer for but not quite as capable, 360 is capable and affordable to develop for, PS3 as very capable but not affordable to develop for in lower budget, less expected sales projects.

History might look back at the architecture and development tools for the PS3 as a lesson in how electronics power means nothing without having a good way to use it. I find that very unfortunate because PS3 specs are very promising.